[None]
    None=None
    Font=normal

[General]
    Cancel=Cancel
    Close=Close

    On=On
    Off=Off

    Open_Settings_Button=Settings
    Open_Cheats_Button=Cheats
    Help=Help

    Build_Rocket=Build Rocket
    Resume_Game=Resume Game
    Return_To_Main_Menu=Main Menu
    Exit_To_Main_Menu=Exit To Main Menu

[Main Menu]
    Play=Play

    Video_Tutorials_OpenButton=Video Tutorials
    Video_Orbit=Orbit Tutorial
    Video_Moon=Moon Tutorial
    Video_Dock=Docking Tutorial

    Development_Preview=Development Preview
    Development_Preview_Explanation=The development preview showcases future updates we are working on

    Community_OpenButton=Community
    Community_Youtube=Youtube
    Community_Discord=Discord
    Community_Reddit=Reddit
    Community_Forums=Forums

    Credits_OpenButton=Credits

    Credits_Text=<Size=70> Štefo Mai Morojna </size>
    Credits_Text=<Size=55> Designer - Programmer - Artist </size>
    Credits_Text=
    Credits_Text=<Size=70> Jordi van der Molen </size>
    Credits_Text=<Size=55> Programmer </size>
    Credits_Text=
    Credits_Text=<Size=70> Chris Christo </size>
    Credits_Text=<Size=55> Programmer </size>
    Credits_Text=
    Credits_Text=<Size=70> Josh </size>
    Credits_Text=<Size=55> Programmer </size>
    Credits_Text=
    Credits_Text=<Size=70> Aidan Ginise </size>
    Credits_Text=<Size=55> Programmer </size>
    Credits_Text=
    Credits_Text=<Size=70> Andrey Onischenko </size>
    Credits_Text=<Size=55> Programmer </size>
    Credits_Text=
    Credits_Text=<Size=70> Davi Vasc </size>
    Credits_Text=<Size=55> Composer </size>
    Credits_Text=
    Credits_Text=<Size=70> Ashton Mills </size>
    Credits_Text=<size=55> Composer </size>

    First_Time_Playing_Question=First time playing
    First_Time_Playing_Question=Spaceflight Simulator?

    First_Time_Playing_Yes=First Time Playing
    First_Time_Playing_No=Played Before

    Update_Available=A new update is available!
    Update_Available=
    Update_Available=Current version: %old%
    Update_Available=Latest version: %new%

    Update_Confirm=Update

    Rate_Title=Would you like to rate or review the game?
    Rate_Title=
    Rate_Title=We deeply care about the quality of our game, your feedback helps us improve it
    Rate_Title=
    Rate_Title=Even after thousands of reviews, we still read a large number of them!

    Rate_Confirm=Rate

    Exit_Button=Exit
    Close_Game=Close game?

[Worlds Menu]
    Create_New_World_Button=Create New World
    World_Delete=Delete world?

# Create menu
    Create_World_Title=World Name
    Default_World_Name=My World
    Select_Solar_System=Select world's solar system

    Select_Solar_System__NotFound=Solar system could not be found:
    Select_Solar_System__NotFound=%system%
    Select_Solar_System__NotFound=
    Select_Solar_System__NotFound=Select a new solar system

    Default_Solar_System=Solar System (Default)
    Custom_Solar_System=%name% (Custom)

# World info
    World_Mode_Name=Mode: %value%
    Mode_Sandbox=Sandbox
    Mode_Challenge=Challenge
    Mode_Career=Career

    Allow_Cheats_Name=Allow Cheats: %value%
    Allow_Cheats_Label=Allow Cheats

    Allow_Quicksaves_Name=Allow Quicksaves: %value%
    Allow_Quicksaves_Label=Allow Quicksaves

    World_Difficulty_Name=Difficulty: %value%
    Difficulty_Normal=Normal
    Difficulty_Hard=Hard
    Difficulty_Realistic=Realistic

    Last_Played=Last played: %value% ago
    Just_Played=Last played: A moment ago
    Time_Played=Playtime: %value%

[World Create Menu]
    World_Create_Title=Create World
    World_Name_Label=World Name:
    Solar_System_Label=Solar System:
    Mode_Label=Mode:
    Difficulty_Label=Difficulty:

[Saving]
# Blueprint stuff
    Blueprints_Menu_Title=Blueprints
    Unnamed_Blueprint=Unnamed Blueprint
    Save_Blueprint=Save Blueprint
    Load_Blueprint=Load Blueprint
    Cannot_Save_Empty_Build=Cannot save an empty blueprint

# Quicksave stuff
    Quicksaves_Menu_Title=Quicksaves
    Unnamed_Quicksave=Unnamed Quicksave
    Create_Quicksave=Create Quicksave
    Load_Quicksave=Load Quicksave

# Save and load menus
    Save=Save
    Load=Load
    Import=Import
    Delete=Delete
    Rename=Rename
    Delete_File_With_Type=Delete %filename% %filetype{1}%

# In progress
    Saving_In_Progress=Saving...
    Loading_In_Progress=Loading...
    Importing_In_Progress=Importing...

# filetype (injected)
    Blueprint{0}=Blueprint
    Blueprint{1}=blueprint
    Blueprint{2}=blueprints
    Quicksave{0}=Quicksave
    Quicksave{1}=quicksave
    Quicksave{2}=quicksaves

# Ask overwrite menu
    File_Already_Exists=A %filetype{1}% with this name already exists
    Overwrite_File=Overwrite %filetype{1}%
    New_File=New %filetype{1}%

# Load failure
    Load_Failed=Could not load %filetype{1}% from %filepath%

[Purchasing]
    Open_Shop_Menu=Expansions
    Parts_Expansion=Parts Expansion
    Redstone_Atlas_Pack=Redstone Atlas Pack
    Skins_Expansion=Skins Expansion
    Planets_Expansion=Planets Expansion
    Cheats_Expansion=Cheats
    Infinite_Area_Expansion=Infinite Build Area
    Builder_Bundle=Builder Bundle
    Sandbox_Bundle=Sandbox Bundle
    Full_Bundle=Full Bundle
    Upgrade_To_Full_Bundle=Upgrade To Full Bundle
    Mac_Full_Version=Full Version

    Not_All_Parts_Are_Owned=Not all parts are owned
    Not_All_Parts_Are_Owned=Disabled not owned parts
    Not_All_Parts_Are_Owned=
    Not_All_Parts_Are_Owned=View parts expansion?

    View_Part_Expansion=View Expansion

    More_Parts=View Parts Expansion
    More_Skins=View Skins Expansion
    Cannot_Use_Cheats_In_Career=Cheats can only be used in a sandbox mode world
    Get_Infinite_Build_Area_Button=Get Infinite Build Area
    Get_Cheats_Expansion_Button=Get Cheats Expansion

    Buy_Product=Buy %product% %price%

    Timed_Sale_Text=%product_name% -%sale_percent%
    Timed_Sale_Text=%time_left%

    Time_Upgrade_Text=Upgrade to %product_name% -%sale_percent%
    Time_Upgrade_Text=%time_left%

    Purchase_Thanks_Msg=Purchased: %product%
    Purchase_Thanks_Msg=
    Purchase_Thanks_Msg=Thanks for your support!
    Purchase_Thanks_Msg=Now go and explore the stars!

    Owned=%product% (Owned)

    Restore_Open=Restore Purchases

# Parts Expansion
    PartsExpansion_Tanks=Large variety of fuel tanks!
    PartsExpansion_Engines=Heavy lift engines!
    PartsExpansion_Parts=Parts of all shapes and sizes!

    PartsExpansion_Build=Large build space to bring
    PartsExpansion_Build=your creations to life!

# Skins Expansion
    SkinsExpansion_Tanks=Paint your parts in a diverse variety of skins!
    SkinsExpansion_Interstages=Color everything from interstages
    SkinsExpansion_Nosecones=To nosecones
    SkinsExpansion_Fairings=And even fairings

# Planets Expansion
    PlanetsExpansion_Jupiter=Explore Jupiter and its four moons!
    PlanetsExpansion_Callisto=From the heavily cratered surface of Callisto!
    PlanetsExpansion_Europa=To the vast ice flats of Europa!

    PlanetsExpansion_Conclusion=Distant worlds are waiting for you
    PlanetsExpansion_Conclusion=to explore them!

[Sharing]
    Share_Button=Share Blueprint
    Upload_Blueprint_PC=Upload Blueprint
    Download_Blueprint_PC=Download Blueprint
    Share_Button_PC=Share
    Download_Confirm=Download
    URL_Field_TextBox=Blueprint URL
    Empty_Upload=Cannot upload empty blueprint
    Uploading_Message=Uploading...
    Upload_Fail=Failed to upload blueprint
    Copied_URL_To_Clipboard=Copied blueprint URL to clipboard
    Sharing_Enter_Prompt=Select which world you want blueprint to be loaded into
    Confirm_Download_Button=Download Blueprint
    Downloading_Message=Downloading...
    Download_Fail=Failed to download blueprint
    URL_Invalid=Invalid Blueprint URL
    Sharing_Connect_Fail=Could not connect to sharing servers

[Settings Mobile]
    Music_Name=Music
    Sound_Name=Sound
    Screen_Rotation_Name=Screen Rotation
    FPS_Name=Fps
    Language_Name=Language
    Menu_Scale=Interface Scale
    Menu_Opacity=Interface Opacity
    Shakes_Name=Camera Shake
    Orbit_Line_Count=Orbit Line Count
    Anti_Aliasing=Anti-Aliasing

[Cheats]
    Infinite_Build_Area_Name=Infinite Build Area
    Part_Clipping_Name=Part Clipping
    Infinite_Fuel_Name=Infinite Fuel
    No_Atmospheric_Drag_Name=No Atmospheric Drag
    No_Collision_Damage_Name=No Collision Damage
    No_Gravity_Name=No Gravity
    No_Heat_Damage_Name=No Heat Damage
    No_Burn_Marks_Name=No Burn Marks

[Tutorials]

    Tut_Drag_And_Drop=Drag and drop parts
    Tut_Drag_And_Drop=to build your rocket

    Tut_Part_Info=Click to view
    Tut_Part_Info=part information

    Tut_Use_Part=Click on parts to use them
    Tut_Ignition=Ignition!
    Tut_Throttle=Adjust throttle

[Hub]
    Funds_Text=Funds: %funds%
    Go_To_Space_Center=Space Center
    Exit_To_Space_Center=Exit To Space Center
    Research_And_Development=Research & Development %complete%/%total%
    Challenges_Info=Challenges: %complete%/%total%
    Challenges_Button=Challenges: %complete%/%total%
    Challenges_Title=Challenges:

    Challenges_Completed=<size=55>Challenge completed:</size>
    Challenges_Completed=%challenge%

[Build]
    Build_New_Rocket=Build New Rocket
    New=New
    Expand_Last_Rocket=Continue Build

    Symmetry_On=Symmetry: On
    Symmetry_Off=Symmetry: Off

    Interior_View_On=Interior View: On
    Interior_View_Off=Interior View: Off

    Launch_Button=Launch
    Move_Rocket_Button=Move Rocket

# Clear build area
    Clear_Warning=Clear build area?
    Clear_Confirm=Clear

# Launch warnings
    Warnings_Title=WARNING:
    Missing_Capsule=Your rocket has no capsule or probe, making it uncontrollable
    Missing_Parachute=Your rocket has no parachute
    Missing_Heat_Shield=Your rocket has no heat shield
    Missing_Fuel_Popup=No fuel source

    Too_Heavy=Your rocket is too heavy to launch
    Too_Heavy=%mass%
    Too_Heavy=%thrust%

    Launch_Anyway_Button=Launch Anyway

    Launch_Horizontally_Ask=Launch horizontally?
    Launch_Horizontally_Confirm=Launch Horizontally
    Launch_Vertically_Confirm=Launch Vertically

# Example rockets
    Example_Rockets_OpenMenu=Example Rockets
    Basic_Rocket=Basic Rocket
    Stages=Two Stage Rocket
    Ideal_Stages=Three Stage Rocket
    Lander=Moon Lander

[Map]
    Toggle_Map_Button=Map
    Escape=Escape
    Encounter=Encounter
    Rendezvous=Rendezvous
    Transfer=Transfer Window

[Game]
    Throttle_On=On
    Throttle_Off=Off
    Ignition=IGNITION
    RCS=RCS

# Game supports screen rotation, we split into 2 lines in vertical mode
    Height_Terrain_Vertical=Height (Terrain):
    Height_Terrain_Vertical=
    Height_Terrain_Vertical=%height%

    Height_Vertical=Height:
    Height_Vertical=
    Height_Vertical=%height%

    Velocity_Vertical=Velocity:
    Velocity_Vertical=
    Velocity_Vertical=%speed%

    Velocity_Relative_Vertical=Velocity (Relative):
    Velocity_Relative_Vertical=
    Velocity_Relative_Vertical=%speed%

    Distance_Relative_Vertical=Distance (Relative):
    Distance_Relative_Vertical=
    Distance_Relative_Vertical=%distance%

    Angle_Vertical=Angle:
    Angle_Vertical=
    Angle_Vertical=%angle% / %targetAngle%

    Height_Terrain_Horizontal=Height (Terrain): %height%
    Height_Horizontal=Height: %height%
    Velocity_Horizontal=Velocity: %speed%
    Velocity_Relative_Horizontal=Velocity (Relative): %speed%
    Distance_Relative_Horizontal=Distance (Relative): %distance%
    Angle_Horizontal=Angle: %angle% / %targetAngle%

    Relative_Velocity_Arrow=Relative Velocity
    Relative_Velocity_Arrow=%velocity%

    Side_Velocity_Arrow=Side Velocity
    Side_Velocity_Arrow=%velocity%

    Forward_Velocity_Arrow=Distance
    Forward_Velocity_Arrow=%distance%
    Forward_Velocity_Arrow=
    Forward_Velocity_Arrow=Velocity
    Forward_Velocity_Arrow=%velocity%

[Failure menu]
    Failure_Cause=FAILURE CAUSE:
    Failure_Crash_Into_Rocket=Crashed into another rocket
    Failure_Crash_Into_Terrain=Crashed into the surface of %planet{1}%
    Failure_Burn_Up=Burned up on reentry

[End mission menu]
    Recover_Rocket=Recover
    Destroy_Rocket=Destroy
    Debris_Recover=Recover Debris
    Debris_Destroy=Destroy Debris
    Debris_Recover_Title=Recover debris?
    Debris_Destroy_Title=Destroy debris?
    View_Mission_Log=View Flight Log

# Restart menu
    Restart_Mission_To_Launch_Warning=WARNING:
    Restart_Mission_To_Launch_Warning=This will undo all progress since last launch

    Restart_Mission_To_Build_Warning=WARNING:
    Restart_Mission_To_Build_Warning=This will undo all progress since last launch

    Restart_Mission_To_Launch=Revert To Launch
    Restart_Mission_To_Build=Revert To Build
    Revert_30_Secs=Revert 30 Sec
    Revert_3_Min=Revert 3 Min

# End mission menu
    End_Challenges_Title=Challenges:
    End_Logs_Title=Mission Log:
    Continue_To_Log=Continue
    Back_To_Challenges=Back

# Clear space junk/debris
    Clear_Debris_Warning=Clear debris?
    Clear_Debris_Warning=
    Clear_Debris_Warning=This will remove all uncontrollable rockets

    Clear_Debris_Confirm=Clear Debris

    Navigate_To=Navigate To
    End_Navigation=End Navigation
    Focus=Focus
    Unfocus=Unfocus
    Track=Track
    Stop_Tracking=Stop Tracking
    Switch_To=Switch To

[Rocket]
    Default_Rocket_Name=Rocket
    No_Control_Msg=No control

[Timewarp]
    Msg_Timewarp_Speed=Time acceleration %speed%x

    Cannot_Timewarp_Below_Basic=Cannot timewarp below %height%
    Cannot_Timewarp_Below=Cannot timewarp faster than %speed%x while below %height%
    Cannot_Timewarp_While_Moving_On_Surface=Cannot timewarp faster than %speed%x while moving on the surface
    Cannot_Timewarp_While_Accelerating=Cannot timewarp faster than %speed%x while under acceleration
    Cannot_Use_Part_While_Timewarping=Cannot use %part{1}% while timewarping
    Cannot_Turn_While_Timewarping=Cannot turn while timewarping

    Timewarp_To_Button=Timewarp Here

[Units]
    Thrust_To_Weight_Ratio=Thrust / Weight: %value%
    Mass=Mass: %value%t
    Thrust=Thrust: %value%t
    Burn_Time=Burn Time: %value%s
    Efficiency=Efficiency: %value% Isp
    Mass_Unit=t
    Meter_Unit=m
    Km_Unit=km
    Meter_Per_Second_Unit=m/s

[Timestamps]
    Second_Short=%value%s
    Minute_Short=%value%m
    Hour_Short=%value%h
    Day_Short=%value%d

[Resource Types]
    Solid_Fuel{0}=Solid fuel
    Solid_Fuel{1}=solid fuel
    Liquid_Fuel{0}=Liquid fuel
    Liquid_Fuel{1}=liquid fuel

[Resource Uses]
    Resource_Bars_Title=%resource_name{0}%:
    Info_Resource_Amount=%resource{0}%: %amount%
    Msg_No_Resource_Source=No %resource{1}% source
    Msg_No_Resource_Left=Out of %resource{1}%

[Part Categories]
    Basic_Parts=Basics
    Six_Wide_Parts=6 Wide
    Eight_Wide_Parts=8 Wide
    Ten_Wide_Parts=10 Wide
    Twelve_Wide_Parts=12 Wide
    Engine_Parts=Engines
    Aerodynamics_Parts=Aerodynamics
    Fairings_Parts=Fairings
    Structural_Parts=Structural
    Other_Parts=Other

[Part Names]
    Capsule_Name{0}=Capsule
    Capsule_Name{1}=capsule
    Probe_Name{0}=Probe
    Probe_Name{1}=probe
    Parachute_Name{0}=Parachute
    Parachute_Name{1}=parachute

    Kolibri_Engine_Name{0}=Kolibri Engine
    Kolibri_Engine_Name{1}=kolibri engine
    Hawk_Engine_Name{0}=Hawk Engine
    Hawk_Engine_Name{1}=hawk engine
    Valiant_Engine_Name{0}=Valiant Engine
    Valiant_Engine_Name{1}=valiant engine
    Titan_Engine_Name{0}=Titan Engine
    Titan_Engine_Name{1}=titan engine
    Frontier_Engine_Name{0}=Frontier Engine
    Frontier_Engine_Name{1}=frontier engine
    Peregrine_Engine_Name{0}=Peregrine Engine
    Peregrine_Engine_Name{1}=peregrine engine
    Ion_Engine_Name{0}=Ion Engine
    Ion_Engine_Name{1}=ion engine
    RCS_Thruster_Name{0}=RCS Thruster
    RCS_Thruster_Name{1}=rcs thruster

    Solid_Rocket_Booster{0}=Solid Rocket Booster
    Solid_Rocket_Booster{1}=solid rocket booster

    Fuel_Tank_Name{0}=Fuel Tank
    Fuel_Tank_Name{1}=fuel tank
    Separator_Name{0}=Stage Separator
    Separator_Name{1}=stage separator
    Side_Separator_Name{0}=Side Separator
    Side_Separator_Name{1}=side separator
    Structural_Part_Name{0}=Structural Part
    Structural_Part_Name{1}=structural part
    Landing_Leg_Name{0}=Landing Leg
    Landing_Leg_Name{1}=landing leg
    Aerodynamic_Nose_Cone_Name{0}=Aerodynamic Nose Cone
    Aerodynamic_Nose_Cone_Name{1}=aerodynamic nose cone
    Aerodynamic_Fuselage_Name{0}=Aerodynamic Fuselage
    Aerodynamic_Fuselage_Name{1}=aerodynamic fuselage
    Fairing_Name{0}=Fairing
    Fairing_Name{1}=fairing
    Rover_Wheel_Name{0}=Rover Wheel
    Rover_Wheel_Name{1}=rover wheel
    Docking_Port_Name{0}=Docking Port
    Docking_Port_Name{1}=docking port
    Solar_Panel_Name{0}=Solar Panel
    Solar_Panel_Name{1}=solar panel
    Battery_Name{0}=Battery
    Battery_Name{1}=battery
    RTG_Name{0}=RTG
    RTG_Name{1}=rtg
    Heat_Shield_Name{0}=Heat Shield
    Heat_Shield_Name{1}=heat shield
    Fuel_Pipe_Name{0}=Fuel Pipe
    Fuel_Pipe_Name{1}=fuel pipe

[Part Descriptions]
    Capsule_Description=A small capsule, carrying one astronaut
    Probe_Description=An unmanned probe, used for one way missions
    Parachute_Description=A parachute used for landing
    Fuel_Tank_Description=A fuel tank carrying liquid fuel and liquid oxygen
    Separator_Description=Vertical separator, used to detach empty stages
    Side_Separator_Description=Horizontal separator, used for detaching side boosters
    Landing_Leg_Description=An extendable and retractable leg used for landing on the surface of moons and planets
    Structural_Part_Description=A light and strong structural part
    Hawk_Engine_Description=A high thrust - lower efficiency engine, normally used in the first stage of a rocket
    Titan_Engine_Description=A high thrust - lower efficiency engine, normally used in the first stage of a rocket
    Valiant_Engine_Description=High efficiency, low thrust. Used in space when high thrust isn't a priority
    Frontier_Engine_Description=High efficiency, low thrust. Used in space when high thrust isn't a priority
    Kolibri_Engine_Description=A tiny engine used for landers
    Ion_Engine_Description=A low thrust engine with an incredibly high efficiency
    RCS_Thruster_Description=A set of small directional thrusters, used for docking

    Booster_Description=Has high thrust, low efficiency
    Booster_Description=Cannot be turned off or throttle once ignite

    Aerodynamic_Nose_Cone_Description=An aerodynamic nose cone, used to improve the aerodynamics of side boosters
    Aerodynamic_Fuselage_Description=An aerodynamic fuselage, used to cover engines
    Fairing_Description=An aerodynamic fairing, used to encapsulate payloads
    Battery_Description=A battery used to store electric power
    Solar_Panel_Description=A solar panel that generates power when extended
    RTG_Description=Radioisotope thermoelectric generator or RTG
    Rover_Wheel_Description=Rover wheel used to drive on the surface of planets
    Docking_Port_Description=A docking port which can be used to connect two vehicles together
    Heat_Shield_Description=A heat resistant shield used to survive atmospheric reentry
    Fuel_Pipe_Description=A pipe used to transfer fuel

[Modules]
    Torque_Module_Torque=Torque: %value%kN
    Separation_Force=Separation force: %value%kN
    Magnet_Force=Magnet force: %value%kN

    Max_Heat_Tolerance=Heat tolerance: %temperature%

    State_On{0}=On
    State_Off{0}=Off

    Engine_Module_State=Engine %state{0}%
    Engine_On_Label=Engine on
    Gimbal_On_Label=Gimbal on

    Msg_RCS_Module_State=RCS %state{0}%

    Wheel_Module_State=Rover wheel %state{0}%
    Wheel_On_Label=Wheel on

    Panel_Expanded=Expanded
    Landing_Leg_Expanded=Deployed

    Detach_Edges_Label=Detach edges
    Adapt_To_Tanks_Label=Adapt to fuel tanks

    Info_Parachute_Max_Height=Max deploy height: %height%
    Msg_Cannot_Deploy_Parachute_In_Vacuum=Cannot deploy parachute in a vacuum
    Msg_Cannot_Deploy_Parachute_Above=Cannot deploy parachute above %height%
    Msg_Cannot_Fully_Deploy_Above=Cannot fully deploy parachute above %height%
    Msg_Cannot_Deploy_Parachute_While_Faster=Cannot deploy parachute when going faster than %velocity%
    Msg_Cannot_Deploy_Parachute_While_Not_Moving=Cannot deploy parachute while not moving
    Msg_Parachute_Half_Deployed=Parachute half deployed
    Msg_Parachute_Fully_Deployed=Parachute fully deployed
    Msg_Parachute_Cut=Parachute cut

[Planets]
    Sun{0}=Sun
    Sun{1}=the Sun
    Sun{2}=The Sun
    Mercury{0}=Mercury
    Venus{0}=Venus
    Earth{0}=Earth
    Earth{1}=the Earth
    Earth{2}=The Earth
    Earth{3}=Earth's
    Moon{0}=Moon
    Moon{1}=the Moon
    Moon{2}=The Moon
    Near_Earth_Asteroid{0}=Captured Asteroid
    Near_Earth_Asteroid{1}=the Captured Asteroid
    Near_Earth_Asteroid{2}=The Captured Asteroid
    Mars{0}=Mars
    Phobos{0}=Phobos
    Deimos{0}=Deimos
    Jupiter{0}=Jupiter
    Jupiter{1}=Jupiter
    Jupiter{2}=Jupiter
    Jupiter{3}=Jupiter's
    Europa{0}=Europa
    Ganymede{0}=Ganymede
    Io{0}=Io
    Callisto{0}=Callisto

[Landmarks]
    Sea_of_Tranquility=Sea of Tranquility
    Sea_of_Serenity=Sea of Serenity
    Ocean_of_Storms=Ocean of Storms
    Copernicus_Crater=Copernicus Crater
    Tycho_Crater=Tycho Crater

    Olympus_Mons=Olympus Mons
    Valles_Marineris=Valles Marineris
    Gale_Crater=Gale Crater
    Hellas_Planitia=Hellas Planitia
    Arcadia_Planitia=Arcadia Planitia
    Utopia_Planitia=Utopia Planitia
    Jezero_Crater=Jezero Crater

    Atalanta_Planitia=Atalanta Planitia
    Lavinia_Planitia=Lavinia Planitia

    Caloris_Planitia=Caloris Planitia
    Borealis_Planitia=Borealis Planitia
    Maxwell_Montes=Maxwell Montes

[Challenges]
    Liftoff_Title=Liftoff
    Liftoff=Liftoff and land safely

    Reach10km_Title=Reach 10km
    Reach10km=Reach 10km and land safely

    ReachSpace_Title=Reach Space
    ReachSpace=Reach %height%, then survive reentry and land safely

    Land100kmDownrange_Title=Land 100km downrange
    Land100kmDownrange=Land at least 100km away from the launch pad

    ReachLowEarthOrbit_Title=Reach Low Earth Orbit
    ReachLowEarthOrbit=Reach low Earth orbit, then land safely

    ReachHighEarthOrbit_Title=Reach High Earth Orbit
    ReachHighEarthOrbit=Reach high Earth orbit, then land safely

    MoonOrbit_Title=Moon Orbit
    MoonOrbit=Capture into low Moon orbit, then return safely

    MoonTour_Title=Moon Tour
    MoonTour=Land on 3 separate landmarks, then return safely

    AsteroidImpact_Title=Asteroid Impact
    AsteroidImpact=Crash into the surface of the Captured Asteroid at 200+ m/s

    MarsGrandTour_Title=Mars Grand Tour
    MarsGrandTour=Land on Mars, Phobos and Deimos in one flight, then return safely

    VenusLanding_Title=Venus Landing
    VenusLanding=Descend through the thick atmosphere and land on the surface of Venus

    VenusReturn_Title=Venus Return
    VenusReturn=Land on the surface of Venus, then ascend trough the thick atmosphere and return safely

    MercuryLanding_Title=Mercury Landing
    MercuryLanding=Land on the surface of Mercury

    MercuryReturn_Title=Mercury Return
    MercuryReturn=Land on the surface of Mercury, then return safely


    LandAndReturn_Title=%planet{0}% Landing
    LandAndReturn=Land on the surface of %planet{0}%, then return safely

[Achievements]
    Reached_Height=Reached %height% altitude
    Reached_Karman_Line=Passed the Karman line, leaving the atmosphere and reaching space
    Survived_Reentry=Reentered %planet{3}% atmosphere, max temperature %temperature%

    Reached_Low_Orbit=Reached low %planet{0}% orbit
    Reached_High_Orbit=Reached high %planet{0}% orbit
    Descend_Low_Orbit=Descended to low %planet{0}% orbit
    Capture_Low_Orbit=Captured into low %planet{0}% orbit
    Capture_High_Orbit=Captured into high %planet{0}% orbit

    Entered_Lower_Atmosphere=Entered %planet{3}% lower atmosphere
    Entered_Upper_Atmosphere=Entered %planet{3}% upper atmosphere
    Left_Lower_Atmosphere=Reached %planet{3}% upper atmosphere
    Left_Upper_Atmosphere=Escaped %planet{3}% atmosphere

    Landed=Landed on the surface of %planet{1}%

    Landed_At_Landmark=Landed on the surface of %planet{1}%
    Landed_At_Landmark=<size=55>Location: %landmark%</size>

    Landed_At_Landmark__Short=Landed on the surface of %planet{1}%
    Landed_At_Landmark__Short=- %landmark% -

    Crashed_Into_Terrain=Crashed into the surface of %planet{1}%

    Entered_SOI=Entered the sphere of influence of %planet{1}%
    Escaped_SOI=Escaped the sphere of influence of %planet{1}%

    Docked_Suborbital=Docked in a suborbital trajectory of %planet{1}%
    Docked_Orbit_Low=Docked in low %planet{0}% orbit
    Docked_Orbit_Transfer=Docked in a transfer orbit of %planet{1}%
    Docked_Orbit_High=Docked in high %planet{0}% orbit
    Docked_Escape=Docked on an escape trajectory of %planet{1}%
    Docked_Surface=Docked on the surface of %planet{1}%

    Recover_Home=Safely returned to %planet{1}%
